Gun damage PUBG Mobile | AWM, UMP9, AKM, Groza….

PUBG Mobile is very much trending nowadays. People of all age group are addicted to this game. They are addicted to their virtual chicken dinner. They play this game the whole day. But it is difficult to master. There are so many weapons which confuse any beginner player. They are confused between different types of the assault rifle, sniper guns, pistols, etc.  They do not know which one is better. So given below is complete detail about probably most of the weapons found in PUBG mobile especially in Erangel. Just read through the main points of all weapons and you will get an idea about weapons functioning. It is very much useful. 

Assault Rifles

“Assault Rifle is a lightweight rifle developed from the sub-machine gun, which may be set to fire automatically or semi-automatically. These are very much popular AKM, M416, Scar-L, and Groza are used by many players.”


AKM

  • Hit Damage:48
  • Zero Range:100-400
  • Firing modes: Single, Auto
  • Ammo per Mag:30
  • Initial bullet speed:715
  • The time between shots:0.100s
  • The body hit impact power: 10,000
  • Ammo: 7.62mm 

M16A4

  • Hit Damage: 41
  • Zero Range: 100-500
  • Firing modes: single, burst
  • Ammo per Mag: 30
  • Initial bullet speed: 900
  • Time between shots: 0.075s
  • The body hit impact power: 8,000

Ammo: 5.56mm

M416

  • Hit Damage: 41
  • Zero Range: 100-600
  • Firing modes: Single, Auto
  • Ammo per Mag: 30
  • Initial bullet speed: 880
  • Time between shots: 0.086s
  • Body hit impact power: 3,500
  • Ammo:  5.56mm

Scar-L

  • Hit Damage: 41
  • Zero Range: 100-600
  • Firing modes: Single, Auto
  • Ammo per Mag: 30
  • Initial bullet speed: 870
  • Time between shots: 0.096s
  • Body hit impact power: 9,000
  • Ammo: 5.56mm

Groza

This gun is only found in airdrops in a Classical Match. This very Much Rare.

  • Hit Damage: 48
  • Zero Range: 100-400
  • Firing modes: Single, Auto
  • Ammo per Mag: 30
  • Initial bullet speed: 715
  • Time between shots: 0.08s
  • Body hit impact power:10,000
  • Ammo: 7.62mm

Sniper Rifles

According To Wikipedia:

“A sniper rifle is a high-precision rifle designed for sniper missions.The modern sniper rifle is a portable shoulder-fired weapon system with a choice between bolt-action or semi-automatic action, fitted with a telescopic sight for extreme accuracy and chambered for a high-ballistic performance centerfire cartridge.”

AWM

  • Hit Damage:132
  • Zero Range: 100-1000
  • Firing modes: Single
  • Ammo per Mag: 5
  • Initial bullet speed: 790
  • Time between shots: 1,800s
  • Body hit impact power: 20,000
  • Ammo: 7.62mm

M24

  • Hit Damage: 84
  • Zero Range: 100-800
  • Firing modes: Single
  • Ammo per Mag: 5
  • Initial bullet speed: 790
  • Time between shots: 1.800s
  • Body hit impact power: 20,000
  • Ammo: 7.62mm

KARABINER 98 KURZ ( KAR98)

  • Hit Damage: 72
  • Zero Range: 100-600
  • Firing modes: Single
  • Ammo per Mag: 5
  • Initial bullet speed: 760
  • Time between shots: 1.900s
  • Body hit impact power:16,000
  • Ammo: 7.62mm

WINCHESTER MODEL 1894

This not found in Erangel. It is found In Miramar

  • Hit Damage: 72.6
  • Ammo per Mag: 8
  • Ammo: .45 ACP

Marksman Rifle

“These guns are also known as Designated Marksman Rifle (DMR). DMRs are almost always semi-automatic rifles as these have higher rates of fire than bolt-action rifles, and typically have larger magazine capacities to allow rapid engagement of multiple targets.”

SLR

  • Hit Damage: 58
  • Firing modes: Single
  • Ammo per Mag: 10
  • Initial bullet speed: 840
  • Body hit impact power: 20,00
  • Ammo: 7.62mm

VSS VINTOREZ

This Gun has inbuilt 4x, suppressor and stability.

  • Hit Damage: 38
  • Zero Range: 100-100
  • Firing modes: Single, Auto
  • Ammo per Mag: 10
  • Initial bullet speed: 330
  • Time between shots: 0.086s
  • Body hit impact power: 20,000
  • Ammo: 9mm

MINI 14

  • Hit Damage: 44
  • Zero Range: 100-600
  • Firing modes: Single
  • Ammo per Mag: 20
  • Initial bullet speed: 990
  • Time between shots:0.100s
  • Body hit impact power: 10,000Ammo: 5.56mm

SKS

  • Hit Damage: 55
  • Zero Range: 100-800
  • Firing modes: Single
  • Ammo per Mag: 10
  • Initial bullet speed: 800
  • Time between shots: 0.090s
  • Body hit impact power: 20,000
  • Ammo: 7.62mm

SUBMACHINE GUN (SMG)

As per Wikipedia:

“A submachine gun (SMG) is a magazine-fed, automatic carbine designed to fire pistol cartridges.”

KRISS VECTOR

  • Hit Damage: 38
  • Zero Range: 100-200
  • Firing modes: Single, Auto
  • Ammo per Mag: 13
  • Initial bullet speed: 280
  • Time between shots: 0.086s
  • Body hit impact power: 7,000
  • Ammo: .45 ACP

MICRO UZI

  • Hit Damage: 23
  • Zero Range: 100-200
  • Firing modes:Single, Auto
  • Ammo per Mag: 25
  • Initial bullet speed: 350
  • Time between shots: 0.048s
  • Body hit impact power: 5,000
  • Ammo: 9mm

TOMMY GUN

  • Hit Damage: 38
  • Zero Range: 100-200
  • Firing modes: Single, Auto
  • Ammo per Mag: 30
  • Initial bullet speed: 280
  • Time between shots: 0.086s
  • Body hit impact power:7,000
  • Ammo:  .45 ACP

UMP9

  • Hit Damage: 35
  • Zero Range: 100-300
  • Firing modes: Single, Burst, Auto
  • Ammo per Mag: 30
  • Initial bullet speed: 400
  • Time between shots:0.092s
  • Body hit impact power: 7,000
  • Ammo: 9mm

LIGHT MACHINE GUN

As per Wikipedia:

“A light machine gun (LMG) is a machine gun designed to be employed by an individual soldier, with or without an assistant, as an infantry support weapon. Light machine guns are often used as squad automatic weapons.”

DP-28

  • Hit Damage: 49
  • Firing modes: Single, Auto
  • Ammo per Mag: 47
  • Ammo: 7.62mm

M249

  • Hit Damage: 44
  • Zero Range: 100-500
  • Firing modes: Auto
  • Ammo per Mag: 100
  • Initial bullet speed: 915
  • Time between shots: 0.075s
  • Body hit impact power: 10,000
  • Ammo: 5.56mm

SHOTGUNS

“Shotgun is a type of firearm gun which is specially designed to fire in a short range From the shoulder. It is very powerful in a short-range but it is useless for distant enemies.” 

S12K

  • Hit Damage: 22
  • Zero Range: 25-25
  • Firing modes: Single
  • Ammo per Mag: 5
  • Initial bullet speed: 350
  • Time between shots: 0.250s
  • Body hit impact power: 5,000
  • Ammo: 12 Gauge

S686

  • Hit Damage: 25
  • Zero Range: 25-25
  • Firing modes: Single
  • Ammo per Mag: 2
  • Initial bullet speed: 370
  • Time between shots: 0.200s
  • Body hit impact power: 5,000
  • Ammo: 12 Gauge

S1897

  • Hit Damage: 25
  • Zero Range: 25-25
  • Firing modes: Single
  • Ammo per Mag: 5
  • Initial bullet speed: 360
  • Time between shots: 0.750s
  • Body hit impact power: 5,000
  • Ammo: 12 Gauge

PISTOLS

“Pistols are a small handgun. Although pistols are not so much popular in pubg mobile still it can help you out in many conditions.”

P18C

  • Hit Damage: 19
  • Zero Range: 25-25
  • Firing modes: Auto
  • Ammo per Mag:17
  • Initial bullet speed: 375
  • Time between shots: 0.06s
  • Body hit impact power: 7,000
  • Ammo: 9mm

P1911

  • Hit Damage: 35
  • Zero Range: 25-25
  • Firing modes: Single
  • Ammo per Mag: 7
  • Initial bullet speed: 250
  • Time between shots: 0.110s
  • Body hit impact power: 6,000Ammo: .45 ACP

P92

  • Hit Damage: 29
  • Zero Range: 25-25
  • Firing modes: Single
  • Ammo per Mag: 15
  • Initial bullet speed: 380
  • Time between shots: 0.135s
  • Body hit impact power: 7,000
  • Ammo: 9mm

RI895

  • Hit Damage: 46
  • Zero Range: 25-25
  • Firing modes: Single
  • Ammo per Mag: 7
  • Initial bullet speed: 330
  • Time between shots: 0.400s
  • Body hit impact power: 8,000
  • Ammo: 7.62mm

R45

  • Hit Damage: 49
  • Firing modes: Single
  • Ammo per Mag: 6
  • Ammo: .45 ACP

Flare Gun


This is not any damaging pistol. It is a unique pistol. You will get a special airdrop if you fire it in the air. The special drop has special weapons like Groza, AWM, Level 3 Helmet, Bag, Armour, etc. You will get these things only if you fire it inside the play zone. If you fire it outside the play zone than you will get  Jeep.

THROWABLE ITEMS

You are also provided some weapons which can be thrown to damage your enemy.  Only three throwable items (which deals some damage) are provided in pubg mobile which are Frag Grenade, Stun Grenade, and Molotov.  You also get smoke grenade but that is used to create smoke in a particular place.

FRAG GRENADE

  • Fire Delay: 0.4s
  • Detonation: Delay
  • Throw Time: 1.3s
  • Explosion Delay: 5s
  • Activation Time Limit: 0s
  • Throw Cooldown Duration: 1s

MOLOTOV COCKTAIL

  • Fire Delay: 0.4s
  • Detonation: Impact, Delay
  • Throw Time: 0.85s
  • Explosion Delay: 5s
  • Activation Time Limit: 0s
  • Throw Cooldown Duration: 1s

SMOKE GRENADE

  • Fire Delay: 0.4s
  • Detonation: No Explosion
  • Throw Time: 1.3s
  • Explosion Delay: 5s
  • Activation Time Limit: 5s
  • Throw Cooldown Duration: 1s

STUN GRENADE

  • Fire Delay: 0.4s
  • Detonation: Delay
  • Throw Time: 1.3s
  • Explosion Delay: 2.5s
  • Activation Time Limit: 0s
  • Throw Cooldown Duration: 1s

MELEE WEAPONS

Melee weapons are those weapons which are used in Close Hand-To-Hand combat. You can’t kill a distant enemy with his weapons. You have to hold these weapons in your hand and then attack on enemies.

CROWBAR

  • Hit Damage: 60
  • Impact: 6,000
  • Hit Range Leeway: 3,000

MACHETE

  • Hit Damage: 60
  • Impact: 6,000
  • Hit Range Leeway: 3,000

PAN

  • Hit Damage: 60
  • Impact: 40,000
  • Hit Range Leeway: 3,000

SICKLE

  • Hit Damage: 60
  • Impact: 6,000
  • Hit Range Leeway: 3,000

MISCELLANEOUS WEAPONS

Only Crossbow fall in this Category in PUBG Mobile.

CROSSBOW


  • Hit Damage: 105
  • Zero Range: 25-25
  • Firing modes: Single
  • Ammo per Mag: 1
  • Initial bullet speed: 160
  • Time between shots: 0.075
  • Body hit impact power: 8,000
  • Ammo: Bolt

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2 Comments on Gun damage PUBG Mobile | AWM, UMP9, AKM, Groza….

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